Death Stranding is a game that does not respect your time. As is the case with most titles designed by famed developer Hideo Kojima, you’re going to be spending huge chunks of your playthrough simply setting the controller down and watching several minutes of in-game cinematics. In fact, the game’s opening two hours are almost entirely cutscenes, with maybe 15 total minutes of actual play time spread throughout. But the cutscenes tell a gorgeously cinematic story about connection amid isolation, and the bonds we form with those around us that transcend life and death. It’s a …