The Last of Us Part II is bound to upset some folks when it debuts next Friday, June 19th. That shouldn't come as a surprise to anyone who's played / survived / had their lives changed by the original, award-winning 2013 title The Last of Us. Emotional manipulation through violence, trauma, and weighty moral decisions isn't a bug in the game, it's a feature; it is by design. The games' director Neil Druckmann confirms as much in a new interview. In a lengthy write-up for Wired, Darryn King lays out the past, present, and future of …